Gallery    stephenrminkin    3Ds max model

3Ds max model by stephenrminkin

added Nov 25th 2009
 ›  Tools: 3dsMax
18 1,7142,16473,16608,11352,10886,12139,10776,22443,22443,29272,6368,24652,9479,17668,32805,89545,85510
  • 3542Views
  • 127Downloads
  • 9Comments
  • 32 Faves (who?)
Status: Finished
File info: 460x751 83 KB

Artist's Comments

All created in 3dsmax. Currently exporting parts out into Zbrush for further elaboration. 

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Image comments

  • stephenrminkin
  • stephenrminkin

    Sep 11, 2011

    Thank you everyone for the kind feedback, responses, downloads, likes and most importantly your time. It really means allot to me

  • stephenrminkin
  • stephenrminkin

    Sep 11, 2011

    sorry for the extraordinarily late response This model isn't as heavy as one would think considering its a reference mesh created explicitly for ripping and concept design purposes. Its poly count, before a decimation, is around 4 million polygons. This was my first time doing a 3d concept model. I believe the time it took to create this was around a week. Over the course of a year though and reffing and practicing the process, I have managed to get the 3d concept techniques time down to, dependent on complexity, a day or two and in most cases less than a day. The power to develop ideas in 3d quickly has allot of pros for production. The only hard part is developing the software transparency, speed and imagination

  • pest3r
  • pest3r

    May 18, 2010

    thats pretty sweet looks like scorpion on steroids. lol

  • Hugh
  • Hugh

    Apr 25, 2010

    dude the poly count has to be up there.That armor looks massive on on any memory