- 3514Views
- 99Downloads
- 4Comments
- 14 Faves (who?)
File info: 471x393 90 KB
Artist's Comments
I've been updating my X-com art a bit, so the stuff in my gallery here might be old.
Isometric test. It's a bit of a pain to draw just one frame like this, and doing several frames is even harder since you need to be consistent with the detailing, pose and feel. It would be convenient to use a rough sculpture/figurine or 3D model as reference. Stuff like weapons and heads could be separate pieces, and stuff in the belt would not be visible at all.
I think, since the game is grid based (digital), the smooth analog animation of 3D models feels out of place, and is a wasted effort. 3D models could still be used of course, but I think the walk animation and such should only have a few frames or at least have a snappy feel (i.e. animated well, with no lazy smoothing between key frames).
Went for a black Chryssalid here. Their autopsy image is pale teal, while their isometric graphic is black. There could be several variants I suppose.
Search




Find images

more