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Artist's Comments
This is a character I designed and created for Autodesk using Mudbox
2011 beta (for sculpting and texturing). It was done for a video series
that should be released soon at the AREA site. The final model with
textures, stamps and stencils will be made available for download soon.
The video will include concept/base mesh review, sculpting the entire
character, brief retopology(in Topogun), low poly and UV in Maya,
texturing in Mudbox and Photoshop, posing final mesh in Mudbox and
final presentation in Maya.
NOTE: For the sake of the length of the video the entire process had to
be rushed (sculpting and texturing both done in couple days) and the
final result is not as polished as I might want it to be.
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