Blizzard Entertainment
Cinematic Concept Artist (In-House Contract)
|
|
| Industry: | |
|---|---|
| Category: | Concept Artist |
| Type: | Freelance |
| Created: | Jan 20th 2010, 13:05 by Kcarvalho |
Blizzard Entertainment is seeking a talented, motivated, and experienced contract concept design artist to join its cinematics team. The contract concept designer must be experienced in designing environments, weapons, and mechanical concepts. This person will be responsible for sketching, line art, and full painting design formats. Additionally, this individual should have a strong understanding of form, function and 3D perspective. The ideal candidate will also possess a solid grasp of the unique elements and distinctive visual styles of Blizzard Entertainment's universes.
Requirements
• Experience with Photoshop, Painter, and other 2D art/painting programs
• Experience working in the pre-production aspects of game development and movie-making
• Exceptional understanding of human and creature anatomy
• A keen eye toward form, shape, structure, and silhouette in regard to illustration and design
• Superior eye for light, value, composition, color, staging, and detail in environmental design
• Experience with the creation of design blueprints for sets or environments
• Understanding of Blizzard Entertainment's distinctive visual style, and a passion to push it to the next level
• The ability to carry an idea from conceptual phase to finished illustration
• Unrelenting self-motivation and drive
Apply below
https://blizzard.taleo.net/careersection/2/jobdetail.ftl?job=090009R
Search




Find jobs