Scripts 3D>> 3dsmax>> Interface>> Camera Background Plane (Maya Style)

Tags

Artist's Comments

This Script creates a free camera from the current view which has a plane attached. - Asks for a bitmap input and creates and assigns a self illuminated material to the plane. - Looks for the image aspect ratio of the current scene and creates the plane according to that. -Plane stays at the far range of the camera (you can simply change the location by changing cameras far range value) -Plane always stays filling the current render area, even if you transform the camera, change the focal length or change the far range value. -Plane is not visible to camera (for render), not casting or receiving shadows and frozen by default, of course you can change these settings after creation. This script can be used for various ways, such as for rendering refractions over live footage. Or just for the feeling of maya camera background. I just have found myself trying to match a image plane over a viewport background more than once.
Script details
Script title: Camera Background Plane (Maya Style)
Script version: v1.71
Date added: Sep 04, 2008
Views: 1675
Downloads: 181
Category: 3D
Software: 3dsmax
Software version:
File size: 2 KB

Share

Share

Script comments

No comments posted yet!