Scripts 3D>> 3dsmax>> Rigging>> Flipper Mechanism

Artist's Comments

This Script creates a rigged flipper mechanism with all textures and materials. With this script you can easily do old style airport flipping boards, flipping clock, signs, etc. Usage: - Click "Assign Base Material". Prepare first material of material editor as you wish, or drag drop existing maps into first slot. Click the same button when done. - Do the same thing to assign a material for characters on the plate by clicking "Assign Character Material" - Specify Texture Path and Filename - Either select a presetted set of characters or create your own by entering manually. You can also enter new characters to the presets or delete some by double clicking them - Select a font. Arial is the default one. - Adjust "Plate Length", "Plate Width", "Plate Height", "Plate Gap" and "Texture scale and Size" values if you need. You can change texture scale after the creation from the modifier panel of "Master Controller" as well. All objects are instanced, meaning changing each objects modifier values will change other objects as well. - Hit "Create Flipper" -- You can flip the plates from "Master Control" by animating flip value
Script details
Script title: Flipper Mechanism
Script version: v0.94
Date added: Sep 04, 2008
Views: 788
Downloads: 149
Category: 3D
Software: 3dsmax
Software version:
File size: 18 KB

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